Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance

LiHu, Guangyuan Wang, Zhen Shen, Xin Gao, mengdechao, Lian Zhuo, Peng Zhang, Bang Zhang, Liefeng Bo

Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance: 16 upvotes on Hugging Face Daily Papers, #12 of 22 papers on 2025-02-13. Day-by-day upvote history.

Recent character image animation methods based on diffusion models, such as Animate Anyone, have made significant progress in generating consistent and generalizable character animations. However, these approaches fail to produce reasonable associations between characters and their environments. To address this limitation, we introduce Animate Anyone 2, aiming to animate characters with environment affordance. Beyond extracting motion signals from source video, we additionally capture environmental representations as conditional inputs. The environment is formulated as the region with the exclusion of characters and our model generates characters to populate these regions while maintaining coherence with the environmental context. We propose a shape-agnostic mask strategy that more effectively characterizes the relationship between character and environment. Furthermore, to enhance the fidelity of object interactions, we leverage an object guider to extract features of interacting objects and employ spatial blending for feature injection. We also introduce a pose modulation strategy that enables the model to handle more diverse motion patterns. Experimental results demonstrate the superior performance of the proposed method.

Paper page on Hugging Face · arXiv

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